Fiendsmith Kyrie
Trap Card · Normal · Fiendsmith

$0.22
An estimate from YGOPRODeck, refreshed with each card sync.
This turn, your LIGHT Fiend monsters cannot be destroyed by battle, also any battle damage you take becomes halved. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters you control, and/or monsters in your Spell & Trap Zones that are equipped to a "Fiendsmith" monster as an Equip Spell, as material. You can only use this effect of "Fiendsmith Kyrie" once per turn.
Sign in to see which decks this card gets you closer to.
Deck Search works without an account — it asks about the corpus, not about what you own.
Deck usage & meta stats
Across 45,154 decks in the corpusIn the main deck of 34 decks. Sided in another 6, which is not counted above — completion is scored over main and extra decks only.
Archetypes that play it
Share of that archetype’s own decks
Played by year
Share of the decks the corpus holds for that year
